AI Insights · Timothy · July 2021
Top 5 Android Match 3 Games in Australia Q2 2021
Explore the performance of the top 5 Match 3 games on Android in Australia during Q2 2021, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 Match 3 games on the Android platform in Australia showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a snapshot of their performance:
Bubble Shooter Rainbow from Blackout Lab saw notable fluctuations in its weekly revenue, peaking at approximately $233 in the final week of May. Weekly downloads initially surged to around 4.8K in mid-April before tapering off to about 1.4K by the end of June. This app’s weekly active users also experienced an upward trend, reaching a high of 26.3K in early June.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio showed a consistent weekly revenue, peaking at about $1.6K in the third week of June. Weekly downloads varied, with a low of around 1.3K in mid-June and a high of approximately 4K in early April. Active users saw a slight decline, ending the quarter with around 10.2K.
Puzzles & Survival from 37GAMES demonstrated strong weekly revenue, peaking at about $33.3K in late May. Weekly downloads, however, dropped significantly from 3.2K in early April to just under 900 by the end of June. Active users followed a downward trend, starting at 5.6K and ending at around 4.3K.
Bubble Pop! Puzzle Game Legend by BitMango maintained a steady revenue stream, with weekly earnings peaking at around $785 in early April. Downloads fluctuated, hitting a high of 3K in late April and a low of approximately 1.1K in early June. The app saw a slight rise in active users, ending the quarter at around 8.4K.
Gold & Goblins: Idle Merger from AppQuantum experienced variable weekly revenue, peaking at about $5.4K in early May. Downloads saw a significant drop from 6K in late March to around 770 by the end of June. Active users also declined, finishing the quarter at about 4.5K.
These insights are based on data from Sensor Tower. For more detailed insights into app performance, visit Sensor Tower.